The Systematic Design of Instruction
Social networking will have an impact on the design of effective instruction as both learners and instructors will collaborate with one another using the social media to learn and teach more about particular subjects, test out theories and ideas, learn actualities, and determine each other’s views. Both learners and instructors will be able to find each other on their blogs, Twitter, Facebook, kid-specific networking sites, and school sites. In addition, sites such as Twitter and Facebook will continue to be influential in both K-12 and higher education. Also, social networking will be influential as instructors will be sure of grabbing students’ attention through various social media sites. Social networking will also play a part in the design of effective instruction as it essentially promotes engagement and collaboration between learners and instructors, learners and learners, and instructors and instructors (Morrison, Ross Kemp, 2004). This will also be essential to instructors who will be attempting to establish ways of involving every learner in subjects that are personally engaging. Media Both visual and audio media will have an impact on designing effective instruction. Creating media is another technological trend meant to design efficient instruction. Media saturates our existence, and the better able learners are to create and communicate with media, the more connected they will be to worldwide occurrences (Morrison, Ross, Kemp Kalman, 2010). Therefore, programs such as Adobe Youth Voices will teach learners how to edit and make films and connect them to makers of documentary films, and Digital Youth Network will teach students how to record music and create videos and podcasts. Pencils, pens, and books are almost becoming outdated, therefore, developing other interactive tools will help grab the attention of the learners and play a part in influencing the design of effective instruction. School programs should be built around teaching how to develop video games o as to influence the design of effective instruction. Instructors will have to use components such as Google maps for teaching literature, LiveMocha and ePals to study international languages with native speakers, Voki to develop avatars of characters in tales, VoiceThread to communicate, and also augmented actuality, connecting learners to virtual characters. The media will influence the design of effective instruction when instructors thread media-making components into the school program with free tools, for example, Microsoft Photo Story 3 for slide shows, comic strip-creation site ToonDo, VoiceThread and Microsoft Movie Maker to string together documents, videos, and images, and SoundSlides for audio slide shows. In addition, learners in college and high school will start using digital portfolios to illustrate the course of their work on websites that connect their work on achievements, and course of study, using web pages, photos, spreadsheets, and graphics (Reiser, Dempsey, 2007). Online Resources Online resources will also influence the design of effective instruction. Conventionally, in a teacher-centered classroom, teachers manage the instructionbecause they possess a monopoly on information. An online instruction with instantaneous access to a wide array of information and data will make learners to no longer be dependent entirely on faculty for knowledge. Instructors may utilize online resources in a number of ways (Dick, Carey Carey, 2005). Instructors have established that in modifying their educational programs to online models, they will be paying extra attention to the instructional design of their courses.